#include "AnimationDoneInternalEvent.h"
#include "MenuState.h"

AnimationDoneInternalEvent::AnimationDoneInternalEvent(long id)
    : id(id)
{
}

AnimationDoneInternalEvent::~AnimationDoneInternalEvent()
{
}

GameState* AnimationDoneInternalEvent::visitMenuState(MenuState* menuState) const
{
    return NULL;
}

